The duplicated-world-name problem
Every Bedrock server admin hits this. You copy worlds/hub to worlds/hub2 to make a second arena, and the console, the world manager and every plugin that reports a world name keep calling both of them hub. The folder name changed; LevelName inside level.dat did not.
The consequences are not cosmetic. Plugins that look worlds up by their internal name — teleport pads, per-world configs, region protection — can resolve to the wrong world, and world-management commands become ambiguous. Fix it by editing the tag: drop the file above and the editor jumps straight to LevelName and opens it for editing.
- Stop the server. A running server rewrites
level.daton save and will undo the edit. - Download
worlds/<World>/level.datover SFTP or from your panel's file manager. - Drop it into the editor, change
LevelNameto the new name, save. - Upload it back over the original, keeping the old file as a backup.
- Start the server and check the console line that reports loaded worlds.